| 000 | 00464nam a22001337a 4500 | ||
|---|---|---|---|
| 008 | 241113b |||||||| |||| 00| 0 eng d | ||
| 082 | _aSUM/2024/HRM/PG1495 | ||
| 245 |
_aThe Role of Gamification in Employee's Learning and Development at Kirana Friends _cJyortika Raut |
||
| 260 |
_aMumbai _bSFIMAR _cSUM/2024 |
||
| 650 | _aHRM | ||
| 654 | _aThe Role of Gamification in Employee's Learning and Development at Kirana Friends | ||
| 720 | _aNeha Kothari | ||
| 942 | _cPR | ||
| 999 |
_c40165 _d40165 |
||